Resume · Updated July 2026

Kamil Majchrzak.

Computer science graduate and software developer building desktop applications, data-oriented systems, full-stack tools and games.

Emailkamil@majchrzak.me
Mobile+31 6 15 46 76 34
GitHubgithub.com/x0-lf
Portfoliomajchrzak.me
01

Profile

Professional profile

Software developer with a bachelor’s degree in Computer Science and practical experience across C#/.NET desktop development, Java, Python APIs, React applications, Unity game development and relational data systems.

I combine independent product work with experience leading academic development teams and teaching programming. My strongest work demonstrates clear architecture, careful handling of user data, end-to-end implementation and the ability to explain technical decisions to different audiences.

02

Experience

Professional experience

July 2025 – February 2026

Programming Instructor

Giganci Programowania
Programming education
  • Taught programming and computational thinking to learners approximately 8–18 years old, adapting explanations and exercises to different ages and experience levels.
  • Guided projects in Scratch and Minecraft block programming, Python small-application development and mathematical concepts.
  • Taught C# game-development fundamentals separately and introduced Lua scripting through Roblox Studio, while supporting independent debugging and problem solving.
03

Projects

Selected projects

Current

Game Save Manager

Independent developer

Project

Building a .NET 8 and Avalonia desktop application for Steam save discovery, reviewed path mappings, guarded transfers, backups, restores, and local-folder and SFTP/SSH sync. The daily dataset pipeline has processed approximately 21,000 Steam AppIDs and currently grows by roughly 2,000 new catalogue entries per day during active development.

2022–2024

Haardon

Programmer & project lead

Project

Originated and helped lead a five-person Unity diploma project combining FPS and RTS gameplay. Contributed to player health and feedback, model and animation integration, movement and camera work, healing systems, persistence prototypes, technical writing and Agile Jira delivery.

2024–2025

Cont-Air-Near

Programmer & project lead

Project

Led development and integration of a React and FastAPI cargo-management system with JWT authentication, bcrypt password hashing, role-based authorization, relational CRUD workflows and SQLAlchemy persistence.

04

Education

Education

2020 – 2026

Bachelor’s degree in Computer Science

Polish-Japanese Academy of Information Technology

Completed

The programme included a sabbatical year between 2021 and 2022. Coursework and projects covered application development, web systems, databases, software engineering, machine learning, AutoML & designing end-to-end AI systems, computer vision, graphics, infrastructure and security. Diploma: Haardon, a licensed Unity and C# FPS/RTS project with procedural world generation delivered through early-alpha, beta and final-product milestones.

05

Skills

Technical skills

Application development

C#, .NET, Avalonia, Java, JavaFX, C++

Web & APIs

Python, FastAPI, React, Astro, JavaScript, ASP.NET Core

AI, machine learning & games

Machine learning, AutoML, MLOps, neural networks, OpenCV, Unity, Roblox Studio, Lua

Data & persistence

SQLite, PostgreSQL, Oracle SQL, Microsoft SQL Server, SQLAlchemy, EF Core

Delivery & infrastructure

Git, GitHub Actions, Jira, Agile, UML, Linux, Docker, Podman, Cloudflare

Security foundations

Web and network enumeration, Linux, network protocols, Metasploit, blue-team and red-team fundamentals

06

Languages

Languages

Polish

Native

English

C1 · Advanced

German

Beginner

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